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Old Feb 19, 2006, 06:23 PM // 18:23   #201
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This build is great
i'm using a 9-13 req 8 i found outside asc because i'm poor
i tried the hydras and there ok but i like the griffins more
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Old Feb 20, 2006, 05:09 AM // 05:09   #202
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I had an idea, just a hunch, but wouldn't the elite skill, "Spell Breaker" be amazing here? Imagine, they all try to cast on you and it fails! Then all there is left is their pesky damage...oh wait...they do -0 damage to me.

Now if only we could get around Spell Breakers rough cooldown time.

Edit: Ah damnit, Spell Breaker is linked to Divine Favor, coulda sworn it was linked to Protection though.

Oh well
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Old Feb 25, 2006, 03:38 PM // 15:38   #203
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mmm i just tried this out at ELC and before i even got to a hydra a phantom popped up and drained my balth spirit -_-
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Old Feb 26, 2006, 02:33 PM // 14:33   #204
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hehe yeah got to hate those phamtoms
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Old Feb 27, 2006, 10:49 PM // 22:49   #205
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how about shield of judgement? u think that would work
but ud have 2 re arrange ur attribute points 4 smiting tho...
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Old Feb 28, 2006, 01:16 AM // 01:16   #206
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Good build I like its absolutely more challenging then griffons and fun
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Old Mar 01, 2006, 08:58 PM // 20:58   #207
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kool i updated so the pic shows + i got a funny starter pick
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Old Mar 03, 2006, 01:33 AM // 01:33   #208
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Well i've just taken up farming a few days ago farming ettins for nice runes and I saw this thread and decided to give it a go...gotta tell you..i love it its amazingly easy to do and rewarding at the same time. Thx for this thread..you've made my day!
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Old Mar 03, 2006, 06:21 AM // 06:21   #209
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Woot, looks like update only improved this build by increasing riposte dmg
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Old Mar 03, 2006, 07:34 AM // 07:34   #210
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Unless those pesky scarabs trickle over unto this side of Augury.
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Old Mar 03, 2006, 04:38 PM // 16:38   #211
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pesky scarabs....? O_O

omg!!!!!!

Quote:
Riposte: increased damage to 20..80.
Deadly Riposte: increased damage to 15..75.
Defy Pain: decreased adrenaline cost to 6 swings
Live Vicariously: increased amount healed per swing to 2..17.
I love this update!!

Last edited by dont feel no pain; Mar 03, 2006 at 04:53 PM // 16:53..
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Old Mar 03, 2006, 06:49 PM // 18:49   #212
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Yah i did some runs this morning and there were no scarabs! i even got like 5 purp drops
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Old Mar 03, 2006, 08:16 PM // 20:16   #213
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Quote:
Originally Posted by dont feel no pain
pesky scarabs....? O_O

omg!!!!!!



I love this update!!
Yah... Well of the profane buddy.... and Chilblains.... I just wrote a thread on them if you want to check it out
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Old Mar 04, 2006, 01:32 AM // 01:32   #214
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props man! picked up defy pain and this build is easier than beating small children with bats!
ok ok honestly this is a really easy and very effective build. great job.
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Old Mar 04, 2006, 01:39 AM // 01:39   #215
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thanks for the build its awesome
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Old Mar 05, 2006, 08:30 AM // 08:30   #216
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I've been fiddling with this build since for the past few hours, and I must say it is quite awesome. I'm too cheap to buy runes, and too lazy to go and cap Defy Pain. Even without 'em though, I'm doing fairly well. So far I have only been able to take out a maximum of three Hydra at a time; however, that sure is one hell of an improvement over my barely being able to manage one with my Elementalist.

Many thanks to you for posting this.
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Old Mar 05, 2006, 09:09 AM // 09:09   #217
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hmm its an ok build
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Old Mar 05, 2006, 10:24 PM // 22:24   #218
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Pretty neat build. I was thinking of giving it a shot, but I wanted to cap defy pain first. Problem is that I read on net that Defy Pain is capped from Obrhit Barkwood in Frozen Forest and I have literally combed the dang area multiple times and and the only bosses I see are all necro and 1 warrior (with Cleave Elite). It's getting quite frustrating. Where the heck do you cap Defy Pain at???


Oh I forgot, I did see one monk boss too. Why so many necro bosses?
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Old Mar 05, 2006, 10:31 PM // 22:31   #219
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Default Outside Lornar's Pass

Quote:
Description

Clobberhusk is a Pinesoul Warrior boss. This boss will only spawn about 1 in 4 times, however it is visible right from the entrance, so it doesn't take long to get it to spawn. Sometimes Quickroot or Poisonbough spawns in that spot. Clobberhusk hangs out with 3 or 4 Ice Imps, and can be tough to kill with only henchmen.

Location

* Southern Shiverpeaks
o Lornar's Pass (just east of Beacon's Perch)
Step outside Beacon's Perch in Lornar's Pass and look up the hill while holding down ctrl or alt and look for the name Clobberhusk. You may have to rezone a few times before he appears. You have to go through several Pinesoul, Ice Imps, Seige Golems, and Avicara to get to him, but he's not far from the exit.
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Old Mar 05, 2006, 10:32 PM // 22:32   #220
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i believe you can also cap it off a boss called Clobberhusk right outside beacons perch a little to the east

heres a info link http://www.guildwiki.org/wiki/Clobberhusk
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